Features of Space Strategy Games
When you think of strategy games, the first thing that comes to mind are games related to history. Strategy and Sci-fi are considered incompatible, far from reality. I will then expose some of these games. As not everyone will feel free to add others.
Set in the 20th century, the game revolves around three species fighting for dominance in a distant part of the Milky Way galaxy, known as the Koprulu Sector: the Terrans, humans exiled from Earth and skilled in adapting to any situation. The Zerg, a race of alien insectoids in search of genetic perfection, obsessed with the assimilation of other races; and the Protoss, a humanoid species with advanced technology and psionic abilities, trying to preserve their civilization and also strictly their philosophy of life from the Zerg themselves. The game has been praised for pioneering the use of unique real-time strategy game features and a compelling story.
- Supreme Commander I & II
For thousands of years, three opposing forces have fought in a war to defend what they believe is the truth. There can be no room for compromise: its mode is the only way. The devastating conflict was known as” Infinite War ” has taken a toll on a galaxy that was once peaceful, and has only served to entrench hatred between factions further. But after centuries of struggle, the battle for supremacy has finally reached a decisive moment. Under your leadership and strategic leadership, will your squad ever rise to power? Will you attain victory and elevate your race to absolute rule? Or will you take them with you to the hell of defeat and ultimate extinction?
- Homeworld
Homeworld is known for its one-player and online multiplayer elements. The player can play with the Kushans and the taipans in both modes of play. While each unit serves a particular function and represents a disadvantage in strength, offensive power, speed and cost, the differences between the two factions are merely by ship designs. The opposing ships of each side, although different, have the same defensive and offensive characteristics. However, each race has a unique unit (the invisible fighter and the Kushana drone frigate versus the defense fighter and the taipan defense field frigate), and in opposing ships, the weapons have a different position, usually in favor of the taipans.
The screen is dedicated exclusively to maximizing the field of view, so the only toolbar is hidden and only appears when the cursor moves to the bottom of the screen. Commands such as movement and formations are given from both the menus and the shortcut keys.
The inclusion of combats in a fully 3D environment such as space gives the player a challenge that is not generally found in the 2D real-time strategy games. The player must be able to react and play within a purer environment, where movement is the main tactical factor.
- Sins of A Solar Empire & Rebellion
Sins of a Solar Empire is a unique strategy game in real time that combines subtle aspects of epic strategy and tactical combat to give rise to a subgenre that is already beginning to be known as the RT4X. A vast galaxy filled with enigmatic aliens, spaceships, massive planets, and giant comes to life thanks to a 3D graphics amazing, a sense of unprecedented proportions and a soundtrack of cinematic quality. The game offers you the opportunity to explore and conquer neighboring planets and distant solar systems using brute force, cunning, diplomacy, your knowledge of Economics, and the latest technological advances.
- Galactic Civilizations II: Dread Lords
GalCiv II is located in the century XXIII, where multiple alien civilizations, including humans, are fighting to conquer the galaxy, planet by planet, by force, diplomacy, cultural influence, or the technology. GalCiv II focuses on the experience of a single player, which consists of a campaign mode and a Sandbox mode and omits multiplayer mode. The game stands out for its artificial intelligence, which is challenging without adding resources or skills that the player no longer had at the time, as is common in most strategy games. Or what’s the same, the AI poses a challenge to the player, working with the same cards the player has, none more.
The game is played in what is known as a galaxy-sized Sandbox, where the goal is to achieve victory over opponents in one of these four ways-military conquests, cultural domination, universal alliance, or technological supremacy. A Sandbox represents the freestyle of play, where the player is free to develop the story he wants. This “sandbox” can be customized in terms of galaxy size, degree of habitability of planets and among other characteristics, as well as the difficulty of AI. The game also includes a campaign led by the argument in the title, The “Lords of terror.”
- X3: Reunion
Considered one of the most complicated titles to play, X3: Reunion places the player in the cockpit of a spacecraft with a single goal: to create a commercial empire that encompasses the entire galaxy, including the most remote confines. Presented as an open-ended project, his heart lies in a remarkably realistic market economy. However, there will be no shortage of space fighting, ideal for easing the tensions of space trade. Its plot keeps us interested without being the critical aspect of the game.
- Endless Space
Set in Infinite Space, Endless Space allows us to choose a civilization and take it to its progress. By controlling the stars, the army or the technologies employed, we will come to find unchecked lands, to have never used resources, or to dominate a more significant set of civilizations.
- Planetary Annihilation – advance access at Steam
It colonizes solar systems, annihilates homeworlds, and externalizes its enemies in epic interplanetary battles with multiple players and thousands of units. Planetary Annihilation takes strategy games to a scale never before seen – and gives players powerful tools to control the action.
It destroys everything, anywhere; it dominates with spaceships, robots, and other futuristic war machines. Arm asteroids and send them in collision paths of planets killing them. And take over an entire galaxy in a dynamic model for a single player with generated procedural content. Don’t just win, annihilate.
- Civilization: Beyond Earth
Beyond Earth will take place in the future and outside planet Earth after an event called “the big mistake.” The game will be in turn strategy, just like the last installment of the series, Civilization V and will use the same graphics engine with improvements.2 however, unlike its predecessor the game will include a new system to simulate the technological progress of gaming societies. Unlike previous installments of the series in which the player followed more or less realistic real historical development, the player will be able to create entirely new and open situations because these historical constraints will not be present in a game dealing with the future.